Worgen (playable) – WoWWiki
From WoWWiki This article concerns content exclusive to Cataclysm. Playable races in World of Warcraft Draenei  Dwarf  Gnome  Human  Night elf  Worgen Blood elf  Goblin  Orc  Tauren  Troll  Undead This article is about the playable worgen and the Gilneas faction. For general history of the race, see worgen. Worgen
Character classes Death knight, Druid, Hunter, Mage, Priest, Rogue, Warlock, Warrior Main language Worgen Secondary language Common Starting zone Duskhaven, Gilneas Racial leader King Genn Greymane Capital None, formerly Greymane City
The worgen are a race of feral wolf-beasts whose very name inspires fear.
Records indicate that the worgen existed for a time in Kalimdor. In fact, more recent evidence suggested that their true origin might have a connection to the night elves and a secretive druidic order from Kalimdor’s distant past. This proved to be correct as the curse originated from a druidic sect who followed Goldrinn, known as Druids of the Scythe. They shapeshifted into the feral Worgen and eventually lost their minds to its violent nature. The other Druids agreed that they must be locked away, and thus put them into eternal slumber deep beneath a tree… until the day Arugal and Velinde Starsong tampered with the Scythe of Elune. It was the night elves, after all, who created the curse in the first place. Obliged to help their newfound allies, they re-introduce them to the Alliance.[1]
The worgen’s first verified appearance in the Eastern Kingdoms has been traced back to the Third War, when the archmage Arugal utilized the wolf-beasts as a weapon against the Scourge. Arugal’s weapons soon turned against him, however, as the curse of the worgen rapidly spread among the human population, transforming ordinary men and women into ravenous, feral creatures.
Arugal adopted many of the worgen as his own and retreated to the former mansion of Baron Silverlaine, the estate now known as Shadowfang Keep. The curse, however, was not contained. It persisted in the lands of Silverpine and extended even into the fabled walled nation of Gilneas, where the curse rapidly reached pandemic levels.
The citizens of Gilneas found themselves trapped, with no hope of escape. They retreated deeper within the isolated domain, and there they survived, fearful of the savage presence that lurked just outside the barricades.
Tensions among the displaced citizens escalated over time, resulting in a civil war that now threatens to destabilize the embattled nation even more.
There are those among the Gilneans, however, who cling to hope. Many believe that a cure for the worgen curse may exist, although others have nearly given up, fearful that if the barricades should fall, their humanity will be lost forever.[2]
- 1 Induction to the Alliance
- 2 Starting attributes
- 3 Racial traits
- 4 Gallery
- 5 Videos
- 5.1 Gameplay
- 6 References
- 7 External links
Worgen are the new playable Alliance race introduced in World of Warcraft: Cataclysm and will be able to choose a class from death knight, druid, warrior, hunter, mage, priest, rogue, or warlock. Outside of combat, worgen can appear in either their human form or their worgen form. They immediately turn into their worgen form when entering combat or activating their Darkflight racial ability.
Recently the Greymane Wall was shattered by the Cataclysm. Setting their sights on the now-vulnerable country of Gilneas, the vile Forsaken have started an invasion of the kingdom. In their hour of greatest need, the Worgen of Gilneas called out for their old allies’ aid. The Gilneans are now back in the Alliance, and with their new allies by their side they aren’t giving up their home without a fight.
Starting attributes Base[3] Mage Priest Rogue Warlock Warrior Druid Hunter Death knight Strength 23 23 23 23 23 26 24 23 111 Agility 22 22 22 25 22 22 22 25 75 Stamina 20 20 20 21 21 22 20 21 99 Intellect 16 19 18 16 18 16 18 16 25 Spirit 19 21 22 19 21 19 21 20 41 Racial traits Darkflight (3 min cooldown) Activates your true form, increasing movement speed by 70% for 6 sec. Viciousness (passive) Increases all damage done by 1%. Aberration (passive) Reduces the duration of all Curses and Diseases used against you by 15%. Flayer (passive) Skinning skill increased by 15, removes the requirement of having a skinning knife and increases skinning speed. Two Forms (1.5 sec cooldown) Turn into your currently inactive form. Gallery Videos Gameplay References External links Reputation factions Classic Alliance Alliance Forces Horde Horde Forces Neutral Steamwheedle Cartel Burning Crusade Alliance Horde Neutral Shattrath City Wrath of the Lich King Alliance Vanguard Horde Expedition Neutral Sholazar Basin Playable races Alliance Horde External Sponsor Links
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